Carnage Game report – Day One

We made our way to the Lake Morey Resort in Fairlee for Carnage. We’ve all been looking forward to getting away for the weekend, even Beloved Wife, who isn’t actually participating in the convention. She’s a crafting geek, though, and brought knitting to keep her content (as well as some homework).

One our way through Randolph, we stopped at Mugwort & Malachite, a new-age shop, to check it out. It was small and dark, but had some nice things. I liked a few of the Dryad Designs statuary. NB picked up a dragon calendar.

We did some meal planning, and picked up a bunch of foods that you can prepare by adding hot water. We also brought fruit, snacks, and tea. But we forgot our electric tea kettle. :O So we stopped by the Price Chopper in West Lebanon, N.H., and bought a small electric kettle and a small crock pot (both on sale).

We had pre-registered for the conference, and we got all the games we requested except for the first slot. Here’s what our schedule looks like:

Friday 1 PM to 5 PM Avon-on-the-Moor [D&D 3.5]
(had requested RoboRally: Battle Royal)
Saturday 8 am to 12 PM Powergrid [board game]
Saturday 1 PM to 5 PM Wiz-War Classic [board game]
Saturday 7 PM to 11 PM GURPS Prime Directive: the Vanished [ Star Trek RPG]
Sunday 10 am to 2 PM Star Trek Fleet Action [miniatures]

 

The late slot on Saturday is only on my schedule. I’ve never played a GURPS game, but I may be too tired to actually enjoy it. So we’ll be playing that one by ear.

Although we reserved our room last November, it wasn’t ready when we arrived at 12:40 PM check-in isn’t until 3, really. But NB and I got our gaming gear, BW grabbed her Neurology homework, and we got down to business.

Our first session was a D&D 3.5 game entitled Avon-on-the-Moor. Here’s the description from the con booklet:

R1 Hunt (GM: Robert Lamm Table: W) Aystrom IV: Through crumbling fortresses and brigand infested countryside you have carried the sacred Skull of St. McGuffin. It is with great relief that you finally arrive at the capital city, Avon-on-the-Moor, with your precious cargo. The priest at the temple is so glad to see you; he immediately invites you to stay for the upcoming Ceremony of Cleansing to officially acknowledge the relic. In fact, he insists. It seems like a lot of fuss for a skull, no matter how many jewels are stuck in it, but what the heck, it’s a free dinner. Four to six 4th level characters discover there’s no such thing as a free meal. Characters provided. (6 Players) (Friday 1pm-5pm)

From a collection of pre-generated characters, NB selected a Half-Elf Druid raised by Humans, and I played an Elven Sorcerer with a dark, mysterious past (I didn’t make it, I just played it). We had a Rogue, a Ranger, and then four casters; NB’s Druid, my Sorcerer, a Cleric and a Wizard.

There were two significant combat sequences, with a little RP in between. It was a fun convention game session, and I thought the GM was fun, fair, and was pretty successful at managing the table of six players.

Now we’re having a pretty low-key night. A little re-hydrated soup, snacks, swimming and tea.

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